Modeling a human head in 3D with great edge flow. tutorial
by 3D G33K
This tutorial shows most efficient and quick way to model a head. should work great with any polymodeler. The proper edge flow is easy to achieve this way. For help with setting up the images, please see my video on that: www.youtube.com
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redshoes492
im in 3dsmax, how do i make sure the reference image is displayed even in wireframe mode?
jaundicejuice
@LeahPomme Select the plane, press E to access the rotate tool.
LeahPomme
this is gonna sound really nooby but.. How did u get your plane to work like that? xD
I mean.. mines stuck to the ground and flat as paper x_X
Mixamo3DAnimation
What a fast and clean way of modeling! Kudos. I especially like the fact that you follow the shape of the muscle of the neck. A lot o students don’t think about that and just extrude out the bottom faces down to create the neck. Cheers.
pavanxt
love it
SuperDivider
where can i get the reference images?
PunkAsFuck111
hey, i really like this tutorial. good job! but i’m using maya 6.0 and i don’t know what to do when you use that zipper looking tool (next to the extrude face tool). help please!
konsyjes
wow, that IS beautiful edge flow. so simple. Very nice.
TheYashu200
hey nice tutorial . but i m very bad at loops . can someone plz tell me what should i do to improve my face loops … anyone plz . its Important ..thnx in adv XD
THExSCARFACExSOCIETY
how to you get the Green red and blue line direction lines
Pengasius14
n00b question: How to put a background image?
880728leonjf
good tutorial
Thomas4trainz
What program did you use to model this?
y0ns0nn
con maya
Kom4r90
The model looks a bit like Beavis
Good job
FAHAD255
great
jamesfish05
@dominostandard Dont you ever watch the special features?
anthonytwocrown
Thanks for this, its just too marvelous…Can u help with a problem. I think i mistakenly locked my character movement control, so whenever i click on the control, it all goes ashe and unmoveable, please reply me if you have any idea on how to unlock it so its all moveable..Cheers!
fatybigmonster
what kind of program do you use ? modo, blender, ???
nave4pres2
@danielkirk1 I found the way, thanks
danielkirk1
@nave4pres2 I’ll try. Ok for blender, it is simply in view> Background image
For maya and 3ds: Make a plane, and put your image on it some how (sorry i use blender)
you should get it in a day or 2, good luck.
nave4pres2
@danielkirk1 Can you help me friend? How i can put images to back for modelling.
squirc
@dominostandard From what I know, pixar has sculptors make the character out of clay and then a digital modeler uses that as reference.
dominostandard
If you didn’t have the picture of a face, is this how Pixar creates characters?
nanahei90
This is the director of my major!
I’ll be talking to you next month about taking my Character Modeling Art Test!